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The following are known story characters.There are also five Special versions of Wits. These abilities and more allow you tailor each survivor to your liking, allowing you to focus on specific aspects while retaining a few abilities to balance out the weaknesses. This can let you deal with groups of zombies by disabling a few momentarily while you deal with individuals more directly using pistols or other melee. Push Kick - One star of Bruiser will allow you to use this ability which changes the Y button to perform a powerful staggering kick.Spinning Backhand - Three stars in Bludgeoning nets you this offensive ability that lets you perform a spinning attack that turns an enemy around, exposing his back to you.Available abilities vary from survivor to survivor. Each survivor can learn one ability from each of four categories: Offensive, Defensive, Utility, and General. Signature Abilities can change the way exploration and combat are approached. Each specialization provides unique stat boosts and abilities, and are improved, like other skills, simply by using them. A character can only have one specialization, so care must be taken. For Melee, Fighting must be at four stars. For example, to unlock firearm-based specializations, Shooting must be at four stars.
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Weapon Specializations are completely new skill lines that become available when basic skills related to a specific specialization are raised to a certain level.
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If stamina runs out, the character cannot run, cannot fight, and is likely soon to be a meal for a zombie. Stats can be raised by using them, so for example shooting raises that stat.Ĭardio governs the amount of stamina a character has and is the most important stat. There are seven possible levels for each, with 1 being weak, and 7 being exceptional.